mechanical tentacle's
Does anybody have a good tut for making mechanical tentacle's an easy / fast way...
Things like this: http://www.subdivisionmodeling.com/u...006/img086.jpg |
Here's a quick way to do the tentacles, but for the rest of the body you should use different techniques.
So... 1-create primitive cylinder 2-under the "Polygons" menu select Tool Options > Keep Faces Together (don't forget to turn this on/off when needed) 3-in front view create a lenghty curve going along y-axis (start from the cylinder top, but don't let the curve touch it); press enter when you are finished creating the curve 4-now, select all of the cylinder's top faces and THEN the curve itself 5-Go to the Edit polygons/Extrude Face (OPTION BOX) -in the option box select "Use Selected curve for extrusion" if it's not already selected and set "Taper" to 0.2 and "Divisions" to 25-30 and hit extrude! 6-there you have it, delete history FIRST and then delete the curve. you can now make a texture and corresponding bump map to have a nice effect! That will be it. Simple and short! I hope you understand everything.;) |
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