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-   -   making tree population (https://simplymaya.com/forum/showthread.php?t=31751)

banksta 18-01-2009 03:20 PM

making tree population
 
What is the best way to make a population of trees that look realistic. I have tried paint effects but it boggs down your system to much. Is there a better way.

Chirone 19-01-2009 12:41 AM

particles
draw particles (make the surface live then use the draw particle tool and draw along the surface), make them sprites, and have them be pictures of trees

the trees will always face you and turn, it's a common technique that is still used today... it looks weird though...

banksta 19-01-2009 03:28 AM

thanks chirone

bendingiscool 19-01-2009 09:37 AM

Or instead of sprites, as long as the trees aer fairly low poly, you could still draw your particles on the surface, but then instance a few tree models to the particles.

Chris

arran 19-01-2009 09:13 PM

not sure how effective it is compared to particles - but you could always convert your paint fx to low polys and then create instances to make the rest.

elephantinc 19-01-2009 09:34 PM

instancing is FTW

ragecgi 20-01-2009 04:11 AM

FTW?

Chirone 20-01-2009 04:12 AM

For The Win

arran 20-01-2009 04:29 AM

or Forschungszentrum Telekommunikation Wien...

(as in instancing is Forschungszentrum Telekommunikation Wien)

ragecgi 20-01-2009 04:32 AM

lol, cool:) sorry, I'm old....

Chirone 20-01-2009 06:41 AM

or as i first thought: F*** The What

gster123 20-01-2009 07:42 AM

Depending on the level of trees you need I would be tempted to do say 3 layers.

mid/hi poly converted paint FX trees with random rotations etc ete on them for the foreground, then low poly same and then sprites in the backgorund.

That way your getting the best of instancing as well as sprites.

Getting the most form your system.


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