Mercedes_slk_320
1 Attachment(s)
Hi
this is my first try at modeling a car hope to be finished soon. any comments and tips appreciated. thanks :beer: |
llokin good for a first car
is it polys an sub d's there is a patch just before the door starts where it goes inwards an doesnt flow with the rest of the body - i think that ut should be adjusted to get a better flowing surface (or is the car like that cos i cant renmember what it looks like) good luck |
Mercedes
1 Attachment(s)
This it again please tell me where the problem is or save the pic and mark the problem.
|
1 Attachment(s)
there those bits dont flow quite right
|
overall its very lumpy... but as a first model its prety dang good. :)
|
Mercedes
1 Attachment(s)
Thanx matt.
I tried 2 fix it hope it looks better. thanx. |
its still full of lumps but thats alright :)
|
Mercedes
Matt
I`ll try to get rid of the lumps l8er first gotta get done with my exams. thanx :beer: |
good luck wiv ur exams
lumps r a pain in the ass to get rid of cos u need to tweak it by fine amounts but for a first go its good |
can you post wireframes of the car?
|
Try assigning a phong with a nice bright colour (sush as red) and then applying this to the object, along with a simple 3 point light set up, hit 7 to enable lighting and use this to evaluate the surface for lumps, bumps etc as the lighting interaction lets you see wheres there's problems and helps to iron them out.#
Hope it helps |
Oh forgot to add, adjust the cosine power to suit.
|
Mercedes
1 Attachment(s)
This is the wire frame
|
Have you got a low poly version of the wireframe?
|
yeah... we would need the low poly one, but just looking at the high poly one and its tesselation I would guess that you have a ton of 3 or n sided polys. my $0.02
|
All times are GMT. The time now is 01:35 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018