Alpha Channel visible
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Hi all,
Can anyone tell me how to make the alpha channel of the flag invisible. It works to a degree but you can see an edge to it which I cant get rid of... any help? Cheers guys steve |
Check that your UVs are inside the 0,0 - 1,1 area in the UV texture editor and/or try turning off the wrap in your place2dtexture node...
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