Questions regarding Soft/rigid bodies
I wonder if Soft/Rigid bodies is good to use as a cloth, curtains and such. If so how do you make it move realistic when moving the object?
And secondly how does i make it react with "solid" object if i for example want to have a curtain and then places a flower pot below it how does i make it move like it should? Help would be most appriciated. :) |
Softbodies can be used as cloth with some care. You need to make the non soft object a goal than add springs to the particles (I think) that are created in the softbody, the springs can go wacko very easily.
If you want it to collide with a solid object you need to select the particles that are created for the softbody than then select the collison object and go to particles -> collide. There was a tutorial on creating a softbody flag that might help you out, google it and you might find it as I cant remember where it was. |
Thanks, I will get right to it when I get home from school :D
P.S tried to google it but I just found a tutorial for blender :) |
I have been testing maya cloth and it seems to do the job, but how do I pin it to a object or stiffen up a part of it? :)
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