New table/scene
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Well ive decided to star a scene to test some renders with mynewly aquired Maya 4.5 :) Ive got Mental Ray and am sill learning how to use it. Ive made a very detailed model of my computer desk, I even modelled the screw thingys that hold on the keyboard tray :D How do ya'll like it then? I'll make a room and TRY and make some decent textures and shaders :)
RENDER: |
Looks NICE to me man :)
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heres a close up of the brackets and tray slide. Ive gone into a lot of detail.Cant wait to get some textures on it and get a scene done.Anyone know of any good pine wood textures? Here ya go..and just to annoy everyone..... :banana:
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Hmm, read up on some of Nem's posts and thought I'd try some 3-point lighting setups.Its amazing what 3 lights can do to your renders!This is prob the best render Ive ever produced :D C+C are very welcome :)
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oops, forgot pic :o :banghead:
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very nice
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What z1mmnd14 said. :D LOVEing the lighting setup.
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Thanks a lot guys :D I omly learnt that lighting tonight :) Well its almost 1:30 am and I need some sleep.I modelled my table lamp and put in a spotlight.I think it looks ok,I'll do some tweeking tomorrow probably.Please tell me what you think, modelling and lighting....I need sleep:( Here ya go :
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hey, Ive now done the montior, quite quickly, took around 5 mins. Ive also very quickly added in the walls.I'll try and get some photos od my room up so you guys can compare.Need to tidy it a bit though :p Please tell me what you think, of the modelling/lighting. :)
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looks good...
u might want to add some detail on the monitor ( like buttons) oh and the base of the lamp seems a bit too big in proportion to the rest of it ..but maybe that how your lamp really looks like... |
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update, lighting isnt very good :( there is something wrong with the lighting on the cupboard but it has since been fixed, too lazy to re-render :)
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It's looking really good!
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New render.Added basic shape of bed and changed lighting.
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that problem on the wardrobe is something I have experience before too. Are you using a directional light? if so you need to play with the DMap resolution, Dmap Filter Size and dmap bias to get rid of those artifacts in the renders. I had a horrible time with fixing this in my last WIP but change a value then see how it looks and keep changin gtill it looks right
:) Alan |
im using spotlights but I'll try that anyway, thanks
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