Problem with "Smooth" Polygon
Hello friends !
Well, I´ve modelled a simple hard and primitve car modell. The model was made with polygones. Now, I have really hard edges - and I want to smooth the edges. I´ve tried the "smooth" tool - okay, I´ve set the subdivisions on 1 - so it´s not soo smooth. but if I use this tool, my model is soo big smoothed, that you can´t see the model like it should be. There is a really big smooth distortion on the model, so that the form of the car will unbelieveable damaged. hmm, sorry for my bad english, I hope the description was okay. question: what can I do to prevent such distortion if I want to smooth my object and hold the origianl form (model)? thx, bernhard |
You may just need to soften your edges. Edit Polygons > Normals > Soften/Harden Edges. Choose soft in options.
This thread might help you with your smooth problem: http://forums.simplymaya.com/showthr...?threadid=3627 |
try highlighting all the faces, and going Edit Polygons > Subdivide.
Thats the only trick i know so far. |
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This should get you started
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