Is there a soft selection?
In Polygon Mode I'd like to select a vert to manipulate and want the surrounding verts to gradually be affected so I can easily create ground geometry. Is there a way to do this in Maya?
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The only soft selection I know of is available with the Byrons poly tool plugin. Can be purchased from his site, oh and it has loads of other cool functions too.
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You're other option is to create a nurbs plane and use the sculpt suraces tool.
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Modify > Transformation Tools > Proportional Modification Tool. Not quite as featured as Soft selection.
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or create a cluster and feather the weights...
Joe |
You can also sculpt on polys themselfs.
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thanks for all the help!
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The xySoftPeak mel script at the bottom of this page works pretty well.
http://www.highend3d.com/maya/plugin...modeling&sort= |
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