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esion 14-05-2006 08:06 PM

My Robot...
 
1 Attachment(s)
All right, this is my first real attempt at making something in Maya...its looking pretty decent. Just gotta texturize it...im a sucker for HDRI...

Any suggestions are welcome...

mc-fleury 14-05-2006 08:27 PM

looks pretty realistic!good job

pbman 14-05-2006 08:29 PM

cool lookin robot - its like a meaner lookin version of Blue(robot form that shot an on the alias tutorial book)

nice too see some textures ps is it all nurbs?

MattTheMan 14-05-2006 08:30 PM

I think HDRI alone often kills models.. the model itslef is good, but...

Anyway, I do like the model :beer:

esion 14-05-2006 08:32 PM

Quote:

Originally posted by pbman
cool lookin robot - its like a meaner lookin version of Blue(robot form that shot an on the alias tutorial book)

nice too see some textures ps is it all nurbs?

Yes it is a take from the Alias Tutorial Book...I did everything up until the part where it says make the rest, so I made him cool :) And yes its all nurbs...I love nurbs...

13th_resident 14-05-2006 09:47 PM

wow you sure achieved photorealism.

arneoog 14-05-2006 09:51 PM

Really Nice!
Superb render!

Is it rigged?

esion 14-05-2006 10:57 PM

What does rigged mean? It was done with an HDRI environment...

Does anyone know how I can material color different in a dgs_material? When I try to change the color it makes the model black...im kinda stumped.

Velusion 15-05-2006 12:08 PM

I love it. Very real looking!

MattTheMan 15-05-2006 12:25 PM

are you sure you are changing the diffuse channel of DGS? Maybe lower the reflectivity down a TINY bit, because now your model is looking 100% reflective.

esion 15-05-2006 03:34 PM

Quote:

Originally posted by MattTheMan
are you sure you are changing the diffuse channel of DGS? Maybe lower the reflectivity down a TINY bit, because now your model is looking 100% reflective.
Ya I tried changing the diffuse color to a red tone, just to see if I could get a red metallic reflecty color...but it made my model black. So then I tried to lighten up diffuse attribute but it didnt help.

Also, can you put a light texture on a dgs_material? To change it to a brushed chrome look? I havent tried just a thought while I was at work.

Xazax 15-05-2006 03:48 PM

nice job!Congratulations very nice model.:)

esion 16-05-2006 12:19 AM

1 Attachment(s)
All right, did a little vector render of it...

I cant figure out how to change the colors of the dgs_material, so I just went a different route.

daffas 16-05-2006 12:37 AM

Quote:

What does rigged mean?
rigged means that you make a skeleton and then you will be able to move your model around in diffrent poses. very good model by the way. :)

MattTheMan 16-05-2006 12:38 AM

if the specular level is 100%, the material color won't change. If it's not 100%, then I don't know really...

Mental Ray usually tends to ignore what you tell it to all but ΒΌ of the time :p


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