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-   -   Nov/Dec - Norm - g1842 (https://simplymaya.com/forum/showthread.php?t=18941)

gohan1842 04-11-2005 11:02 PM

Nov/Dec - Norm - g1842
 
Great opportunity I've been waiting for. I am going to do my very own cpu tower.

gohan1842 04-11-2005 11:03 PM

1 Attachment(s)
.

gohan1842 04-11-2005 11:13 PM

1 Attachment(s)
Update.

gohan1842 05-11-2005 09:39 PM

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Update.. Started on Cd-Rom. Questions, comments, suggestions?

magicsy 05-11-2005 10:07 PM

i like it. :D

gohan1842 05-11-2005 10:09 PM

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Thanks. Here's a whole view of the tower.

magicsy 05-11-2005 10:17 PM

real nice, is that ure own?
u got a wire too?
also no one seems to be psoting bout my scene sofar.....
whatu think?:confused:

gohan1842 05-11-2005 10:33 PM

1 Attachment(s)
Thanks. Yea it is modelled after my own tower.

I just checked out your object. Looks great. Rather simple though. You might want to consider making more reflections on the metal so it looks more real.

Here's the wire. Doesn't really look like much.

gohan1842 06-11-2005 07:53 AM

With all this talk about objects being too plain for 2 months and stuff, I just thought I'd let you all know that I'm going to model all of the assembled pieces of my machine (e.g. CD-ROM, harddrive, floppy disk, motherboard, video card, power supply, all of the cords that go inside, etc.)

magicsy 06-11-2005 08:30 AM

yea im thinking of another subject, the trowel was having other things along side it to complement it, but i think something new is neeeded.

MattTheMan 06-11-2005 04:27 PM

Well, what I am gonna do is I am gonna make a bunch of objects, and whichever one is the best, that one I will post at the end. BTW, your cpu is pretty good, but tis pretty early at this stage to recieve too much criticizm.

gohan1842 07-11-2005 08:18 PM

Any suggestions on how to make the cd tray? I have made it and got the shape right but the normals make it look smooth on the bent part, and I can't make all the normals hard or it will look polygon like.

MattTheMan 07-11-2005 08:26 PM

Well howabout making a few close edges and smooth it?

gohan1842 07-11-2005 08:38 PM

I was thinking about that myself actually. I just wanted to see if there was a way without raising poly count drastically.

magicsy 07-11-2005 09:14 PM

get some more updates on looking forward to this model.:bow:


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