Rig - Root node problems
Hi,
I've been trying to do some character rigging, and everything is going great, EXCEPT : When I try to apply any transformations to my root joint (move/rotate etc) only the joints below the hip move, the spine,shoulder,arms,head joints dont move with the root. PICTURE IS ATTACHED How can I fix this problem? Thanks, |
picture attachment
1 Attachment(s)
picture probably didnt show up in the last post
thanks, again |
Hey bud, can you upload a front view so i get a you bones.... Little hard to see.....
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front view
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Sorry, here it is...
thanks. |
The IK spline handle you have on your spine is what's causing your "problem". What's happening here is, even though spine joints are children of the root joint, their transforms are being affected by the IK spline curve. Moving the root joint will not move the spine joints. A simple solution is to parent the IK spline curve, not the IK spline handle, to the root joint.
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Heheh danny, you rock bud you should be co-moderator for this forum with me=)
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Cool, guys, thanks :)
*two thumbs up* :) |
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