breath in cold air
hi, I have a project for class involving cold weather, and i wanted my character to have his breath showing for the close up scene. the rest would be moving too fast to see it so it can be a cheap quick effect. i am trying to do this with a 2d fluid and have it set up to look the way i want it, except i don't know how to make it pause for his breathing. currently its always emitting and i need it to pause for a moment. how would i go about doing this? is there a emitter speed attribute? i couldn't find one, though i may be blind. thanks for help in advanced.
|
There used to be a tutorial on this exact effect by a guy who had a site called "painfulurination.com".
Back in April of last year his site went down, HOWEVER I found it on the wayback machine for you. Give it time to load:) LINK TO ARCHIVED BREATH VAPOR TUTORIAL |
I just found the slider i need. but thanks for the tutorial. i will look through it and see if there is anything i can do better.
|
There is a speed attribute (is that the one you found?) but it might make more sense to key the particles/sec emission rate, otherwise you'll have a bunch of particles building up right at the emitter while it's "off". Does that make any sense?
|
All times are GMT. The time now is 10:34 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018