Animate Skeleton via vertix animation
Animate Skeleton via vertix animation
Greetings I have animated a polygon plane via a 3rd party plugin. I have atached a skeletal grid to this plane as the only way for me to actually export it for use in my game requires the the plane be animated via skeletal joints. I have setup the grid on the plane, but i cant seem to reverse animate the skeleton from the moving verticis. I hope this makes sense. Any ideas how to pull this off? As hand animating the skeleton to the vertix movement take forever. Kind Regards StormWalkerZa |
wow, guess this is a hard one.
This is prob an easyier way of phrasing it. How can I get the bones to move from any force thats applied to something they are linked to? Hope theres some Guru's here. Storm |
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