texture shift when character move
i was working on a planar mapping on my character. It looks ok when it is in its default pose but once i move its joints, the texture acts like a projection and does not follow my character.
my nCloth objects do the same. What might be happening? Thanks for helping. |
after you have textured your'e character try deleting history
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Its better to texture the character first before rigging it or the texture will 'swim'
Jay |
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