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-   -   REQ: Minecraft Rig for maya (https://simplymaya.com/forum/showthread.php?t=36300)

US3R5 05-09-2011 07:45 AM

REQ: Minecraft Rig for maya
 
I am making a minecraft music video in maya and I need to have a rig to help me. If you can, you will earn yourself a spot in the credits. The rig should include the following:


All of the textures
Fire
Torches & particles
Person (with facial expressions)
short explanation

For an example of what I would like please watch the following video (not by me)

Revenge - Behind the Scenes - YouTube

honestdom 05-09-2011 10:36 AM

So one would get to build a set and character, texture them both, do some particle dynamics and then rig the character and write you an explanation of how to use everything. What exactly would you be doing? Just animating? who would light, render and comp it?
Also what is Minecraft? is it all that low poly style?

daverave 05-09-2011 08:06 PM

A spot on the credits what more would you want Dom........LOL.......dave

NextDesign 06-09-2011 06:16 AM

Yes, that is indeed a tonne of work for not a lot of thanks. It's quite a request from anyone, especially from a person that only has one post here.

Also, I'm not sure you know the meaning of "rig", as you have included particles in it. (Fire is also particles by the way)

sammko 23-01-2012 04:37 PM

minecraft fire is not much of a particle

ArmaniK 22-02-2012 12:13 AM

atm im actualy working on one. ill send a minecraftforum.net link when i get it all ready, could be a couple hours, im almost done.

ArmaniK 22-02-2012 12:14 AM

im only working on the character tho , not any blocks
i might do that later

sammko 27-02-2012 02:48 PM

thanks! i might make some videos with it :)
There's alot of blender rigs but i dont know anything about blender.. It might be freeware but i could not even manage to find UV Mapping in there...

NextDesign 27-02-2012 03:31 PM

Quote:

Originally Posted by sammko (Post 333794)
thanks! i might make some videos with it :)
There's alot of blender rigs but i dont know anything about blender.. It might be freeware but i could not even manage to find UV Mapping in there...

You could export it via FBX to Maya.


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