A 3D equivilant of Masking? [36kb image]
Okay, what I'm about to ask for will probably sound retarted. I'm a major Maya newbie, I'm messing with it because my school has a lab license for it and I have an absurd amount of free time. Now onto the question...
Does Maya have the 3D equivilant of a "mask"? Here's my example... http://interactive.colum.edu/student...eon/Sphere.png Now, is there a way to set things up so that sphere, when rendered, only "exists" within the boundaries of that cube? |
Hmm not sure, you could use Booleans to cut a part out of the cube where the sphere intersects it if you wanted to. That might work.
Welcome to SM by the way Alan |
Yeah, If I understand you correctly you want to use the Edit NURBS > Blloeans > Intersect Tool.
Select the Sphere and hit ENTER, then select the cube and hit ENTER. That should work. |
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