Bullet trail....
where can i get bullet trail texture or shade?
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depending on the look you want i would use a glass shader.
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Also, in case anyone want's to do it, just copy the following code, and paste it into your script editor, then highlight it, and middle-mouse-drag it to a shelf to make a button to create the shader anytime you want it:)
//Start copy here - CGsamurai.com - BulletTrail shader createNode blinn -n "CGbullet_trail"; addAttr -sn "bob"; setAttr ".rdl" 4; setAttr ".rfi" 15; setAttr ".rfc" yes; setAttr ".dc" 0; setAttr ".c" -type "float3" 0 0 0 ; setAttr ".it" -type "float3" 0.7094 0.7094 0.7094 ; setAttr ".sc" -type "float3" 1 1 1 ; setAttr ".rfl" 1; setAttr ".ec" 0.085459999740123749; setAttr ".sro" 32.807998657226563; createNode lightLinker -n "lightLinker1"; select -ne :time1; setAttr ".o" 1; select -ne :renderPartition; setAttr -s 2 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :lightList1; setAttr -s 2 ".l"; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".top" 362; setAttr ".left" 146; setAttr ".bot" 185; setAttr ".rght" 548; setAttr ".fs" 1; setAttr ".ef" 10; select -ne :defaultRenderQuality; setAttr ".rfl" 10; setAttr ".rfr" 10; setAttr ".sl" 10; setAttr ".eaa" 0; setAttr ".ss" 2; setAttr ".ert" yes; select -ne :defaultResolution; setAttr ".w" 640; setAttr ".h" 480; setAttr ".dar" 1.3329999446868896; setAttr ".ldar" yes; select -ne :defaultLightSet; setAttr -s 2 ".dsm"; connectAttr "CGbullet_trail.msg" ":defaultShaderList1.s" -na; //End copy |
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Maybe it would be helpful to just re-zip the file with the shader for future users? Btw, Rage, I hope you don't mind. There was a naming error in the script you posted where the name in the first line (createNode) didn't match the last line (connectAttr).
Code:
createNode blinn -n "CGbullet_trail"; |
NitroLiq, there's a "disable smileys in this post" tickbox in the post reply page. :)
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Hehehe....must've missed it. Thanks.
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Actually, before the SM site design switch, it WAS available as a zipped download, but it didn't come through, and I no longer have it, so that script I wrote a while back is all Ive got left of it, thanks again for finding my mistake btw:)
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