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-   -   Baking problem, all uv sets bake merged (https://simplymaya.com/forum/showthread.php?t=28283)

qwerty 26-11-2007 03:56 PM

Baking problem, all uv sets bake merged
 
Hello!

I have a problem, I have an object/avatar that is one peice. It uses three maps. Head, Upper Body, and Lower Body. What I am trying to do is project a texture onto it, it looks great in render. But when I try to bake it, it bakes all 3 maps on top of eachother. When I go into UV Edit, all three UVs are stacked onto eachother. I am not very familiar with UV editing. I have the file if you would like to look at it, it is too big to attach here so I can e-mail in .obj or .mb

I want to be able to bake out the individual parts, head, upper, and lower.

Thanks!!


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