xyz turned in to uvn
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sorry if this thread has been made before but its driving me mad , my little tool that allows you to move things along the x , y,z axis had turned in to u,v,n does any one know how to fix this or set maya back to default settings
thanks in advance |
while in the move tool,
go to: windows>settings/prefs>tool settings change it to local or world. or just click reset tool |
thank you so much , if i had long enough arms id hug you
thanks :attn: |
hehe. no worries:beer:
i felt too lazy to type "rtfm" [in that order] j/k :p |
or hold down "w" when you use the move tool and a context menu will come up that allows you to change between the modes easily (works with "e" for rotate and "r" for scale too")
A |
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