Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Work In Progress (https://simplymaya.com/forum/forumdisplay.php?f=34)
-   -   early test shots of room (https://simplymaya.com/forum/showthread.php?t=1461)

DracoZK 06-10-2002 02:35 AM

early test shots of room
 
1 Attachment(s)
im in the midst of making this room, and decided to do some test lighting

i would like suggestions, comments, critiquing, possible things to change, etc. anything would be greatly appreicated.

thanks

Kyle

mtmckinley 06-10-2002 02:57 AM

Perhaps a low intensity light for the entire room?

DracoZK 06-10-2002 03:18 AM

i have an ambient in there with the intensity at like .1
i was discussing this with my friend.

we also talked about the lights on the right maybe needing to come more to the right in order to reveal the tank between them
and moving the desk more central to the picture, bringing the light with it to brighten up the centre of the room

..... ????

Thanks

Kyle

kbrown 06-10-2002 09:11 AM

How about posting a fully lit version of the scene? It would be easier to give suggestions then... just a thought...

Roman 06-10-2002 07:39 PM

kbrown's got a point.. now we can't see what you got in there..
aw8in' update.. :D

DracoZK 08-10-2002 01:40 AM

1 Attachment(s)
ok well im tweaked the room a bit and got the shot of it and i made one of just the room with a single ambient so you can see what's in it like you asked.

thanks

Kyle

DracoZK 08-10-2002 01:41 AM

1 Attachment(s)
and the second one

Roman 08-10-2002 02:13 AM

cool man.. couldn't make out the corner and pipes earlier..
it's interesting man.. keep it up.. :D

kbrown 08-10-2002 12:29 PM

Hmm. I don't know what's on the right hand side wall but one idea would be to put some dark blue light coming into the room through a window. Like moon light or something. It could give some nice ambient and interesting shadows...

Kurt 08-10-2002 01:55 PM

Kyle, looks good bud. Let me guess nurbs hehe. Keep it up. Looking forward to the textureing.


Kurt

DracoZK 08-10-2002 06:57 PM

kbrown i like that idea but the room is like a science lab in some sub-level laboratory research centre, so thats why its dark cuz its all bulb lights

Kurt its not ALL nurbs but in making some of the objects in the scene, yes nurbs made it quite easy whereas for others polys made it much easier

but thanks for you opinions suggestions and stuff, any more? pick it apart find the things you dont like and tell me i want to work and not look funny or awkward ya know?

thanks again

Kyle

kbrown 08-10-2002 07:14 PM

Ah, ok...hmm...how about adding some warning lights to the lab equipment? And a shiny coke automat to some corner of the room? =)

DracoZK 09-10-2002 02:42 AM

well hey some warning lights - awesome, wasnt thinking of that at the moment but definitely will be soon

thanks

Kyle

please more


All times are GMT. The time now is 05:41 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018