Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Assign Cameras to Textures (https://simplymaya.com/forum/showthread.php?t=16470)

movestudios 25-04-2005 03:44 PM

Assign Cameras to Textures
 
I was just wondering if it is possible to link a camera's field of view to a texture.

This was hard to understand for some of my colleagues, so to prevent further confusion, I will use the example of a security camera.

I wish to have a camera outside of a closed space, and have what it sees rendered to a square/rectangular plane, so one could monitor what is outside without actually going outside.

If this isnt possible, please tell me; this is based around an important class project.


Thanks for the consideration and help (if any ;))

~move

Still need visual? I found a security cam tutorial for Doom3.. now if Only I could do this for Maya.

Image taken from http://www.doom3world.org/phpbb2/viewtopic.php?t=3782

http://picserver.org/view_image.php/6K0U01M10P31/p.jpeg

Pony 25-04-2005 08:19 PM

not saying this is posible in other ways, although if so I haven't herd of it. What you can do is render it out once from the perspective of the video servalance cam, and then from a nother cam looking at it and the screen, using the animation of the first render as your animated texture on your little tv or lcd screen. etc.


All times are GMT. The time now is 10:19 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018