ndynamics help
im trying to use ndynamics to create rain.. am i going about this the wrong way? should i just use particles and make them multi streak and mess with them that way and then create a solver for the splash on the ground? or is it easier using ndynamics?
|
There's a pretty good tutorial here on making rain dynamics using regular particles... nDynamics might be overkill, depending on the type of shot:
http://simplymaya.com/autodesk-maya-...d=15&sub_cat=0 |
With NDynamics i.e. NParticles, they are pretty much teh same as normal partiles but faster. I have moved my particle effects workflow over to n's with no problems (other than not being able to instance a fluid to a particle and remder with MR but thats a bug with Maya thats been about since 2010)
|
i couldnt use that tutorial dont have any oney at the moment any others i've googled it to try and find some but i couldnt find wat i was looking for
|
what have you tried doing so far?
|
well i made the regular particles look pretty good..but i want to learn ndynamics more since i know the regular particle system pretty good..
|
|
All times are GMT. The time now is 11:18 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018