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-   -   global illum and sub D's (https://simplymaya.com/forum/showthread.php?t=3907)

gordon7up 11-02-2003 04:34 PM

global illum and sub D's
 
Hi all,

Does any know of a free render plugin for 4.5 which will render Sub d's with global illum?? Mental ray is no use!!

cheers,
Gordon

roach105 11-02-2003 05:33 PM

your best bet is to convert your subd into nurbs. Many people do this because sub d's are very intensive renders.

Hidalgo 11-02-2003 06:09 PM

Try this. It's a MEL script called GI_Joe.

http://www.3dluvr.com/pixho/

brian_ellebracht 11-02-2003 06:29 PM

Like allways, I would definetly recomend GI_Joe. :beer:
brian

gordon7up 12-02-2003 12:46 PM

I'll try both suggestions, thanks all...............

Jim 12-02-2003 01:23 PM

re GI and SubD's
 
Hi,

I'm wondering if MR for Maya has the same function that xsi has for sub's and mental ray (its default renderer).

If this is so,

There may be a node (haven't checked as yet) called 'Geometry approximation'.

This node tells MR to calulate geometry's subdivision level. ie. nurbs and poly's. This is a rendertime function. Which smooths the geometry ala subd.

After saying all this I should check that it indeed implemented in MR for Maya.

Otherwise just use Maya's native smooth or CPS on your poly models along with MR.

Hope this helps.

re Jim


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