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-   -   Boolean/Placement Problems (https://simplymaya.com/forum/showthread.php?t=9378)

twisteddragon33 12-12-2003 06:25 AM

Boolean/Placement Problems
 
1 Attachment(s)
In Maya 4, i used a boolean extract on a cylinder to creat a hollow one for my Mecha WIP. However in doing so the object(highlighted in green) is created, and its how i want it, however the controls for the selected object are at the origin, and so it its local center. If i try and scale it its centered at the origin and not in the center of the object. Resulting in weird effects i would not expect and would not normally occur.

I was wondering if you could see i did something wrong to warrant the misplacement of its center, and how can i relocate it back to the center of the object?

twisteddragon33 12-12-2003 06:30 AM

*idiot*

okay.. i think i figured it out. i just saved, and randomly went though every menu untill i came to one that seemed to work.

twisteddragon33 12-12-2003 06:39 AM

nvm.. still having the problem...

rich 12-12-2003 10:00 AM

select your object then Modify->Center Pivot

twisteddragon33 12-12-2003 10:16 AM

Thanks. I cant belive it was somethign so simple. But sometimes the most complicated problems can be solved with a simple solution.

Alan 12-12-2003 11:16 AM

you can manually move a pivot by hitting the insert key and then translating it around and then push insert again to fix it's pos.

Alan


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