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marlonjohn 08-07-2008 08:27 AM

Zbrush Question
 
hey guys,

just wondering when you bring your head/body base meshes over to zbrush, roughly how many poly's(faces) are they?

i know theres no real limit or rule though would like to hear your thought.


marlon

jsprogg 08-07-2008 08:35 AM

The answer is enough to block out the form and also have reasonable edge flow to allow it to be sub-divided and sculpt what you have in mind.
Obviously the number will change from model to model and also depending on what you intend to detail on the base mesh.

marlonjohn 08-07-2008 08:46 AM

thanks for the reply jsprogg, i fully understand now :)

Jay 08-07-2008 01:15 PM

As high and as low as you want, such is its diversity

Jay


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