What made you start working with 3d?
i started because i had nothing better to do and to keep the parentals happy i never thought i would end up sitting in front of my computer 10 hours a day working on a never ending flow of ideas which come to life in front of my eyes..:cool:
so what made you start working in 3d. |
Games! I sit infront of my computer 10 hours a day making game content.
|
I got tired of building armatures, sculpting plasticine, setting up lights and dealing with hot sets. 3D is so much cleaner than stop motion. :)
Oh, and developing game content is fun. :D |
The constant flow of creative ideas that I have had in my head is extrealy frustrating. All my life I have strived to explain, express and recreated the wonderful things i have imagined in my head. I chose 3D because I feel that, once skill allows, I will be able to recreate my ideas, and share them with the world!
|
the movie Jurassic Park first sparked the idea.
|
I sit infront of my computer 10 hours a day listening to you guys creating 3d. :( :)
|
Started off building Maps for game Mods and needed cretin objects in the level like trash dumpsters and light polls and never a molder on the team so I did them my self, so when I started with Maya I thought how crazy cool is this and never stopped.
|
I think it was when i first got Worldcraft (the halflife level maker), a long time ago. That was my first interest in 3d.
|
Quote:
|
hah, i thought it was the coolest thing ever back then!
|
I started so that I could excape reality :)
|
What Howard said, and the movie Monsters, Inc. I remember trying to make Mike (dont know how to spell his last name, hehe). Boy did he look like crap :p
|
lol i got asked this at my interview. And I said it was cause I needed to make some graphics for my final year project at uni and then I say the company website and so I applied to come on this course... the rest is history :)
|
I started out programming 3d engines in qbasic on my dos machine a long time ago, before modelling programs were very popular/not too expensive.
|
But then I got out of it because once I had a good engine made, I had to type in the location of every vertex and its connections. It really sucked.
|
All times are GMT. The time now is 05:14 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018