I want my character to reflect image plane
I have here my bullet. I have an image plane of an island. I want the bullet to reflect the island when I render it, so it looks realistic. How do I do this? Ty.
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Check under the plane’s attributes, then check under render stats, and uncheck everything, but Visible in Reflections and Visible in Refractions.
:beer: |
Kk, You sure that works??
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It should. Just try it out!
:beer: |
Thanks mate ;)
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Didnt work :(
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Did you use an HDRI?
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also try using a blinn shader and mess around with the reflections
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