smashing down brick wall
I am trying to figure out how to break down a brick wall. So far I have been using maya's shatter, in conjuction with rigid body collisions. I have not been able to get the look I want. Open to any suggestions.
|
I'd probably model the bricks manually rather than using shatter.
Other than that, using rigid bodies, gravity, etc. should work ok. |
I wanted to do that originally, but the thought of modeling all those tiny bricks scared me. Is there a way to build all those bricks easily? Also, my original wall has graffiti on it, is there a way to project the graffiti image onto a bunch of separate modeled bricks, and still have the image broken up when they are knocked down?
|
model 3 or 4 slightly different bricks. Duplicate and move them.
Project your texture onto it using a texture projection :) and then apply the rigid body sim to it. Alan |
Sounds good. Thanks.
|
All times are GMT. The time now is 07:23 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018