Piggy-style creature
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Heres my second poly creature. Thinks he looks pretty much of a pic. :D
And I happend to save a smoothed version over my mesh, thats why no gums for the teeth. What do you think ? |
A few more "bags" under the eyes, and he would be quite funny I think, making the eyes match the sagging face (wide jaw).
Just a thought, I hope you dont mind. (It was the first that came to my thought) |
good start. The thing that sticks out the most to me is his teeth. Give him some gums, show the teeth extruding from them, etc. :)
Keep it up! |
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tried to do what you both said....
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What do you think? Which modelling skills do I need to improve ?
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The top of the head is too sharp. I think it should be rounder, more like the shape of a skull.
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Youre right danny.
Unfortunately the model wont be further developed, as I have messed up by saving at smoothed version over my origainal mesh. I will rather start up a new one than spend a lifetime simplifying the model. Thanks for the comments all of you. |
good start.... I would take away the sharpness on it on the mouth / forehead and top of head - the bag under his eye looks a little to deep..
but its a good start. Do you want me to move this thread into wips for you? |
Thank for the comments Kev.
I am gradually sorry that I cant get any further with this model after all the good feedback. Dont need to move the thread... He wont be developed any further. Kühl |
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