Particle Instance
I know I can cycle a geometry sequence through the "particle instance"
But when I just want random pieces of geometry to be emitted that do not cycle, what is the best way? I have tried playing with the cycle options 'age" "lifespan" etc but I'm not confident in my expression writing skills. I'm not sure thats even the right way to go. ANy suggestions and/or tips would be most helpful Thanks!!! :) |
maybe an expression for the selection of the objects randomly, shouldnt be too hard but i dont know how the instancer works :D im just guessing. Enjoy my usefull rubbish :)
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