Christmas Ornaments
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Modeled some ornaments since x-mas is coming and all. C & C welcome.
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Nice!
You did the reflection using an image, so the ornaments could reflect the image right? or what |
HDRI you use .. right ?
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And that reflection map clearly isn't mapped correctly since you can see a border in the middle.
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AnthonyCg, make it so that you can't see the HDRI and turn off reflectivity on the ground. :beer:
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Looks nice.
Which reminds me, I got to get my decorations up.... |
Thanks for the crits ppl.
I did use hdri for this one. @DJBlazer- Yeah, I was hoping that I could get away with that one and thought it wouldn't be that big a problem since it looked like the ceiling of the building was circular anyway, but its an easy fix. |
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Here ya go Jr.Who.
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What renderer are you using for this?
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I would guess mental Ray.
Think I would lower the reflectivity and add a fresnell effect to it, and poss a very, very slight bump. |
@Jr.Who- I rendered this with mental ray. I'd expect a better job from Maxwell though which I may try if I have the time.
@Gster- Can you map fresnells to DGS materials? |
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I wouldent bother with maxwell for 2 spheres with a reflection and a plane, bit over kill, learn one render before jumping for the "make cool" button I would also just use a blinn, dunno but I feel I get a lot more control. |
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I would suggest just to use final gather to start with, just to get some nice lighting from the image starting low then moving up till you get a nice look, you can make a really great render without going for global illumination, caustics, mental ray materials etc etc, hell jsut use the HDR as a reflection map and switch off FG!Make this a bit af a rendering lesson, so you understand what each thing in the render settings does.
Also it will get your understanding of shaders up too, with the fresnell ramps etc. |
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