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caligula666 19-08-2006 12:12 AM

texturing with ramp
 
Hi,
I am using ramp to texture an eyeball. But unfortunatly the texture is applied on the side of the eyeball and not where I need it. How can I rotate the texture so that it fits (rotating the eyeball will not work, since it isn't just a ball)? :confused:

Fast help would be appreciated.

Maya7
Windows XP

esion 19-08-2006 12:20 AM

It should be in the place2dtexture attributes, in the hypershade window select the place2dtexture then presst ctrl-a and look there, there should be a rotate input, try 90 degrees or so...


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