create tree but look at camera
HI all.
I need to create a simple plane with a tree with alpha map applied, but I want it to face the camera at all times but not flip if camera looks from above. cheers all steve |
Here's one way:
- Create a locator and point constrain it with your camera. - Break the connection between the constraint node and the locator's translateY. - Move the locator in Y axis to the ground level (0). - Aim constrain your plane to the locator. |
nice one Mr Kbrown
worked a treat |
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