All that is gold does not glitter,
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Sorry for the cryptic thread name, but as some of you might know I am currently building a couple of characters in order to make a characterartist showreel and I want to know if this character is instantly recogniseable from the first glance.
The thread name is basically the first line from a verse that belongs to this character ( which is incidentally one of my favorite verses ever , there is a certain melody to it when you read it), so my hope is that you guys never read a book LOL. It's basically a rough set up with a placeholder texture, I have made the basic topology ( not as elaborate as Jay has-I simply don't have the patience to keep fiddling with edge loops in Maya :P ) in Maya using reference photo's( front and Side view) to roughly set up the landmarks, I have tried Zspheres, but I just don't get good results when stating from a sphere ..I need landmarks ;). |
Viggo Mortensen. That nose and chin gave it away for me. Good likeness.
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Close enough :) and thanks, I will be making aragorn and since Genny guessed it correctly this is the verse I was mumbling about :P
All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king. I will make some small changes in his appearance, to resemble the description of the book a bit more ( grey eyes/pale skin/dark hair with flecks of grey), I also hope to make him more than a ordinary man and try to convey the race of numenor . But I really liked the way Viggo portrait the character so I will keep him as a base |
Wanted to wait to see if Gen was correct before chipping in on this...
Agreed, good likeness. I actually like the texture alot too, even though you say it's just a placeholder. You gonna make the whole body or just a bust, or...? |
Hi Ben
Thanks, I will be attempting full body on this one ;) |
Great start... I knew who it was supposed to be before I saw the picture though... big LOTR fan. Anyway, looking forward to this.
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Good start mate...Im not a LOTR fan at all Im sorry LOL (as my 3 sons impale me) I am however an ardent fan of Feists work which is similar...of which I one day hope to do characters from...so I will be watching you mate...good luck with it! Though I could probably model all weapons etc...organics still elude me LOL.
Cheers bullet |
Nice! I saw it was Viggo straight away, wont comment more than that until you have progressed a bit more. Looking great though so far!
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hahaha I wouldnt say I was fiddling with my edge loops, they were done ages ago, Im fiddling with the finer details in maya that WILL make the difference. These things are sometimes a necessity if its to be pulled off as best possible.
Good start on this, bit chubby in the cheeks though at the moment as he's a very gaunt kinda guy. But am watching............ |
@stwert: thanks
@bullet1968: no LOTR fan?shame on you LOL, I don't know Feist and yes Organic modeling eludes me at times as well. @Dango77:Thanks man @Jay: I know ....I was only joking about the edgeloops and I agree that establishing solid foundations are a must( that's why I tend to build my start meshes in Maya..proper edgeflow and so on ) Well I haven't been able to do much, because we have had a slight heatwave hitting this normally rain invested little country, have made a rough body and am now working on the hands and feet , once I have something solid I will post an image Thanks for all the replies guys |
I remember reading the books in school...I liked the movies but I honestly think they were too 'full'...too much going on in the scenes...if you can get hold of 'Magician' by Raymond Feist...good read...he was obviously influenced by LOTR.
cheers bullet |
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Well be glad you could read LOTR, I had to read "native dutch literature", which are basically sobstories about how miserable life is and so on.
Well have made some progress on the body ( for some reason I always put off on the hands and feet), it's just to establish the correct volumes ( but I can't resist in detailing somewhat to get a clearer picture)and proportions, at this point I won't be bothering much with gesture since I will be rigging the character( at some point ;)-rigging equals tedious -). Even though it's a rough block in, please feel free to comment, or even better do a draw over...an image says 100 times more than words. |
Have done some tweaks ( his chest didn't look right imo) see turntable:
here |
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Got a bit fed up with the character so I starte moddeling some accessoires:
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Nice... is that Narsil or Anduril? Oh snap!
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