How do you smooth faces on a object?
I need to smooth out the geometry of a scene I'm working on so the polys don't show the hard edges. I don't want to add faces just smooth the surface.
I know in Max this can be done using smoothing groups. Is there a similar type function in Maya? Thanks for any help. |
Edit Polygons > Normals > Soften/Harden
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That does the trick. Thanks!
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