Making light come out of a polygon
ive seen this done before but dont know how to do it, its basically making like a cube produce light only on one side of it. Anyone know how to do this without creating a light by it self (like ambient light) ??
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Why dont you just produce a object with a whole similar to a plane so that the light goes trough it(or map the light). Or you could always put a bright light on the plane/cube then use incendense or whatever its called to make it reflect more light.
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