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-   -   Weird Poly-Proxy (https://simplymaya.com/forum/showthread.php?t=16256)

bubbleme80 09-04-2005 04:31 AM

Weird Poly-Proxy
 
i made face in Nurbs, then change to poly to attach, then changed to Sub-d using poly-proxy to sculpt.

i refined nostrils and lips, then gave detail.

now.. when i try going to poly-proxy mode.. it messes up that upper lip! everything else is ok though..

i deleted all history, but i can't get it to be normal again for me to use poly-proxy mode again. When i change to polygon.. it looks alright though...

would any one teach me how to fix this? or at least teach me what is causing this? Thank you.

http://img123.exs.cx/img123/92/untitled13zc.jpg
http://img123.exs.cx/img123/5544/untitled27hj.jpg

bubbleme80 09-04-2005 04:35 AM

omg... i found a way to fix this... after all the messing around in Maya... i gave up.. turned off the comp...

came back and reloaded file.. it works normal..

so.. yeah.. i dont know what was wrong, but i guess it wasn't my fault, but my STUPID computers fault.

mhcannon 09-04-2005 05:35 AM

woah... that's was shock. I had to scroll to see the problem and I was expecting faces out of whack or some other minor looking fault. imagine my surprise as I scrolled down to a pinnochio lipped image.

Anyway, glad it straighten out for you.


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