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-   -   Medieval Ages - )v( (https://simplymaya.com/forum/showthread.php?t=3555)

M 28-01-2003 01:29 AM

Medieval Ages - )v(
 
Hey, im a bit late entering this competition and I think I posted this in the right spot, if not can you move it to where it should be? Thanks. Ok anyways I decided to model a Golem (fantasy type character). Below is my sketch of it, very rough and has little detail.

I am entering as NEWBIE

http://64.180.100.76/public/personal/golem/golem.jpg

I am just learning to model so this things going to take a while to shape. Heh.

Kurt 28-01-2003 01:32 AM

Better get craking only have to the 2nd of Feb for thsi challenge..


Nice concept.... look forward to seeing it come to life....

M 28-01-2003 02:26 AM

Ok, I just started modelling this and have worked on the head, next i will try to model part of the body (be aware, this is totally rough.. give it a few days to form).

http://64.180.100.76/public/personal/golem/golem2.jpg

M 28-01-2003 04:13 AM

Alright, this is where I am standing at the moment. I am having troubles with the smoothing part of it. I think i am missing a key factor but I am trying to model bricks that come out a bit from his chest, but i cant get it right, can anyone tell me an effective way to add a bit of smoothness to rough edges but not totally make everything round.. thanks.

http://64.180.100.76/public/personal/golem/golem3.jpg

undseth 28-01-2003 04:40 AM

Thats a good question! I would like to know that too!!! :)

Now just let's sit down and wait for a little. :)

mtmckinley 28-01-2003 04:48 AM

the more initial geometry you have, the more the smooth will maintain the general shape.

Kev- Sounds like a Tools Vid could be done with Smooth! :D

M 28-01-2003 05:51 AM

Ok, to me this is coming along pretty good for my first model. I found out that making him gold just looked plain stupid for a golem. So i decided to go with a darker look, and dont worry, this is just temporary.. i will apply a material when its done.

Front (Havent started on head yet)

http://64.180.100.76/public/personal/golem/golem4.jpg

Back
http://64.180.100.76/public/personal/golem/golem5.jpg

M 28-01-2003 07:27 AM

Oh, can anyone please give me some suggestions on this model? I am currently working on the torso and hips and legs at the moment. But if you see anything thats wrong, or any ideas please give me a shout.

Now its time to pull out the RedBull energy drink and keep on going!

M 28-01-2003 05:54 PM

Heres another image with his body more complete. I was wondering how I would go about getting some of these creases out of his chest. It happens whenever I try to smooth out the object. Also just letting you know what I have planned, I will use materials for the mouth below the eyes, If that doesnt work i will do light extrudes and make something that looks a bit like a mouth.

http://64.180.100.76/public/personal/golem/golem6.jpg

M 28-01-2003 11:08 PM

Ok, production will slow down a lot seeing theres things i want to do that i dont know how.. so i have to learn this. (aka - attatching his arms and legs and body and head all together.)

-=S_H_I_V_E_R=- 28-01-2003 11:20 PM

Hey man that looks like it has some potential to be really good, but maybe it needs a little more detail in the head area. Try adding some eyeballs in the head and maybe even a nose and mouth, here is a good eyeball tut i found around here on some other posts.

http://www.3dlinks.com/tutorials/may...torial=EyeBall

Have fun and good luck ! :banana:

M 29-01-2003 03:36 AM

Thanks Shiver, I will work on the eyes when my golem has more objects on his body. As for now I finally attatched his body with these other 2 parts, it was my first time attatching and well, it wasnt too bad but then again it took me a hour or 2, with tweaking inbetween. Ok, here is a wireframe of my model, yet it wont really come out that good because i have a lot of extrudes :p.

http://64.180.100.76/public/personal...golemwire1.jpg

So all of that is attatched, except the head because I have plans for that and I dont want to just yet :D. Any feedback would be nice, suggestions if possible.

PS. :banana: By tonight i should have the legs and maybe arms started :banana:

M 29-01-2003 10:17 AM

1 Attachment(s)
Hey, Ok its time for me to go to bed. This is Day 2 of my golem and hes coming along nicely (i think its day 2). Anyways I worked on the body and the legs and made sure to properly attatch them together. The leg needs a ton of work around the joint and i think the leg needs to be scaled down a bit, right? thanks.

M 29-01-2003 09:36 PM

1 Attachment(s)
Ok its the start of a new day, I mirrored the leg and attatched that on as well. The whole mesh down from the head is one piece. Also i painted in Photoshop his eyes, to give it a bit of a darker effect.

Hidalgo 29-01-2003 10:17 PM

It's definitely getting there. Nothing like a little time pressure to get the old juices flowing...


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