Geom Instancing emitter?
Hi,
I'm making an asteroid field so I modeled a few asteroids. Now I need to instance them with an emitter, but I can't seem to find any docs about how to do that. Can anyone recommend a good tutorial on this? Also, is it possible to have the emitter randowmly choose from a list of objects rather than have to make multiple emitters? Thanks, -dann |
You might want to read about Particle Instancer in the docs. Also here's an alternative way, which I used in my Blood Cell animation: http://forum.simplymaya.com/showthre...&threadid=6495 - Might give you some ideas...
|
Hmmm, not really what I'm looking for, but I just found this tutorial and it may be just the ticket.
http://www.boris3d.de/t_leaves.html Thanks anyway. |
hehe... he's using the EXACT same thing m8:)
The only difference is that the Boris tut also explains a random rotation expression, and a collision event expression. FYI: lots of expressions can be found here as well: http://forum.simplymaya.com/showthre...&threadid=5601 Good find, so it is up to you. Same technique, different execution. Have fun, and lets see it when you are done ok? |
All times are GMT. The time now is 04:51 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018