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-   -   Old game char redesign - Tesse (lowpoly) (https://simplymaya.com/forum/showthread.php?t=24605)

jramauri 12-01-2007 11:08 AM

Old game char redesign - Tesse (lowpoly)
 
Hi guys

There a really looong time I didn't post on SM. But These days I met some good guys from here at CGTalk, and they asked to me, "hey why don't you post at SM anymore?" Then I figured out I shouldn't have stopped :)

This is a lowpoly model I'm doing. It's for a challenge in a Brazilian CG forum, www.3d4all.org. We have to make a redesign of a character of an old game. I chose a character called Tesse, from the arcade fighting game "Waku Waku 7".

Follow some images of the project.

The original character.

http://www.amauriilustra.com.br/imag.../tesse_ref.jpg

My concepts about her. The first one is older. I'm showing just because of the colors. But now I'm following the second one.

http://www.amauriilustra.com.br/imag...se_concept.jpg

http://www.amauriilustra.com.br/imag...ew_concept.jpg

Her mesh. It's about 6.8 k triangles.

http://www.amauriilustra.com.br/imag...ly/wire_05.jpg


Thanks Arran and THX1138 for the encouragement. :)

jramauri 12-01-2007 11:12 AM

There goes some shots of her textured.

No lights, Maya viewport.

http://www.amauriilustra.com.br/imag...y/Tesse_05.jpg

http://www.amauriilustra.com.br/imag...y/Tesse_06.jpg

MR renders.

http://www.amauriilustra.com.br/imag...y/Tesse_08.jpg

http://www.amauriilustra.com.br/imag...y/Tesse_10.jpg

And a close, without and with lights.

http://www.amauriilustra.com.br/imag...y/Tesse_11.jpg

http://www.amauriilustra.com.br/imag...y/Tesse_12.jpg

Crits, comments or suggestions are welcome.

gster123 12-01-2007 11:20 AM

Superb concept sketches and modeling of the Idea, no crits at the moment!!! Damm fine!

Is it a low poly of high poly challenge? would like to seethe link to your thread on there.

Joopson 12-01-2007 11:36 AM

:attn: :attn: :attn: :attn: :attn: OMG, i missed you, lol
i was like "did that guy whos name i cant understand die or something?" lol

idk, ANYWAY
Awesome model!:eek:
no crits, lol

jramauri 13-01-2007 06:12 AM

gster123: Thanks man. This is just low poly, we are supposed to do a game model for the contest.
There's no individual threads there :eeek2: all the constestants are posting in a unique thread.. what make things a bit confuse sometimes. But you can see the whole process on CGTalk, I'm posting there too.

http://forums.cgsociety.org/showthread.php?p=4081004

Joopson: Hahaha, I never imagined that somebody in this world would miss me. Thanks! I haven't die yet, I can't until I reach a great level of skill on 2d and 3d. Then I'll be able to die and rest in peace, cause I reached my goals.

No ups by now, but they will come soon.

99GsTurbo 13-01-2007 06:50 AM

What is the max poly count for models in this contest

jramauri 13-01-2007 07:22 AM

10000 tris, with 2x 1k color maps, 2x 1k specular maps, 2x 1k normal maps and 2x 1k glow/any other effects maps.
The polycount on my picture is 12,5 k, but is because her geometry is duplicated there. She has about 6.3 k tris.

99GsTurbo 13-01-2007 08:17 AM

ohh nice. good job. i was curious because i think i read this comp is making low poly for the ps2 engine which im curious about. anyways keep it up

jramauri 13-01-2007 05:45 PM

There goes a new version of her eyes. More human and sexy, but still dark and evil.

http://www.amauriilustra.com.br/imag...y/Tesse_13.jpg

petrol 14-01-2007 08:52 PM

Very nice work man. Really liking the the texture/colours, can see you've put a lot of fiddly paint work in. I reckon the eyes would look better if they didn't look as bloodshot, but that's just my opinion. Still a great model.

gster123 14-01-2007 09:10 PM

Superb man, no crits at all!

jramauri 26-01-2007 08:23 AM

Thanks for your comments guys, and sorry for delay on answer.

There goes some rigging I did, as well as the weapon's texture. Pose is provisional, I'll think in something better later. And rigging.. well, I'm not a master of rig, So any advices are welcome.

Weapon texture

http://www.amauriilustra.com.br/imag...y/Tesse_14.jpg

Pose

http://www.amauriilustra.com.br/imag...y/Tesse_15.jpg

Slightly diferent angle

http://www.amauriilustra.com.br/imag...y/Tesse_16.jpg

99GsTurbo 26-01-2007 06:45 PM

her weapon came out really nice. im in love with that last render man

swankymonkey 26-01-2007 11:06 PM

Hi Amauri!

Your texturing has improved leaps and bounds since last I saw your work (and it wasn't bad back then either). The proportions on this model are perfect. The final version of the red eyes is my slamdunk favorite over the two previous.

Comping your concept sketch over an old paper texture is top notch as well.

Good to see you are still around!

-Dave

jramauri 27-01-2007 01:38 AM

99GsTurbo: Thanks man, I'm very glad with this!

swankymonkey: Hi Dave! there's a long time since my last post here. I hope everythig is going well with you. I learned a lot of things during last year, and I expect to make really good pieces from now on. I'll be posting here, to receive some feedback from you and the other good guys. Mantain always an eye on my website too. ;)


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