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-   -   normal map and uv map 2011 (https://simplymaya.com/forum/showthread.php?t=34765)

omegaend 13-12-2010 03:19 PM

normal map and uv map 2011
 
hi good day every1
i facing a serious problem while i am doing for my col project,
after i finish my robot modeling
i starting to do a texturing on my robot but after i done texture it looks so ugly..
then i try do some research on texture tutorial
it contain tutorial like uvs, normal map, texture skill with ps.
i wonder how to do a perfect texture it it like 1st step is uvs continue v normal and last stepis texture on it??
can u all pls help me
thks in a million :giggle:

Nilla 13-12-2010 03:49 PM

Hey omegaend,

Why don't you try watching Mike's free tutoral on normal mapping a brick wall.
http://simplymaya.com/autodesk-maya-...=156&sub_cat=0
It's really good and goes over a lot of different things, it covers a bit on UV tools as well so it might be enough to get you started and giving you a bit more of a clue. We have a lot of texture painting in photoshop as well, it's in the shading and texturing section.

Hope it turns out well,
Nilla

omegaend 13-12-2010 03:53 PM

thks Nilla i will try to look on it
and appreciate it much^^

ctbram 13-12-2010 04:39 PM

I have not seen your model. Does it require a normal map? Normal maps are used to give the illusion of depth similar to bump maps. They are typically used in a modeling workflow moving from a super hi poly sculpt mesh to a low poly modeling mesh + normal maps.

The site has a number of excellent tutorials on laying out uv's. It's not always necessary to UV every single piece as basic materials and procedural shader networks can be used in many cases unless you intend to paint every part by hand.

If your model does not require normal mapping then the workflow would be as follows -
Build the mesh, assign materials, uv layout, texture paint.

omegaend 15-12-2010 04:27 PM

hi ctbram.. actually i don have idea about uvs.. i saw some of tut they using normal maps make more realistic... i still new to mapping skill or unfold technique....even texture model:ninja:

Vortexx 30-01-2011 06:59 PM

Hi omegaend, I know your pain, I'm having a hard time textures and shaders as well, I still need to understand UVS better and how to work with them.

omegaend 01-02-2011 07:34 AM

hi vortex this is pain through all over my over body and my head keep spining n spining........:mask:


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