Particle problems
I am about to throw my computer out the window. I have made a particle emitter and i have a nurbs plane. I click on the particles and then shift click the plane and go to particles and then make collide. I set the resilience o and the friction to 1 ( as every place i go to find out how says) but the particles still fall right through. does anyone know whats goin on? this is really pissing me off.
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ummm, make sure you turn off or update your cache if you have one on.
Rewind to the start frame incase you havnt allready. if not those go to windows> relationship editors > dynamic relationships> select your particle shape node and click the collisions radio button and make sure its connected up to the collision object properly. |
Thanks man, worked like a charm.
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