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NNY Design 18-02-2009 10:20 PM

Particle problems
 
I am about to throw my computer out the window. I have made a particle emitter and i have a nurbs plane. I click on the particles and then shift click the plane and go to particles and then make collide. I set the resilience o and the friction to 1 ( as every place i go to find out how says) but the particles still fall right through. does anyone know whats goin on? this is really pissing me off.

LauriePriest 19-02-2009 01:03 AM

ummm, make sure you turn off or update your cache if you have one on.

Rewind to the start frame incase you havnt allready.

if not those go to windows> relationship editors > dynamic relationships> select your particle shape node and click the collisions radio button and make sure its connected up to the collision object properly.

NNY Design 19-02-2009 06:23 PM

Thanks man, worked like a charm.


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