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-   -   Clusters (https://simplymaya.com/forum/showthread.php?t=23857)

Wishbonekenobi 16-11-2006 10:15 AM

Clusters
 
I am trying to invent some facial rigging systems using clusters. My problem is that when multiple clusters are effecting a vertex the clusters translates seem to be added together. Is there a way so that clusters average their translates and apply them to a vertex rather than add them, sort of like smooth binding. I am trying to avoid binding at this point.

mtmckinley 16-11-2006 11:32 AM

if I remember correctly, you can adjust the amount of weight a cluster has on a vertex through the component editor


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