Maya hair- before or after rigging
When adding hair to a character (using the maya hair system) do you add it before or after rigging? (or does it not matter?)
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does it not say in the maya help?
If not I would say do it before rigging, then attach the hair curves to the head joint in the rig, like you would any other peripheral type of object in Maya Jay |
Ok, cheers
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Yup Jay's got it, Also remember to hide the hair system when animating as it can really slow your comp down. I like to just keep the nurbs surfaces that I made the curves form present just as a visual guide.
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ok, thanks
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