Using curves to model face
Anyone uses EP curves and loft to model?
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I have tried as a noobie, and it's possible, and a bit time consuming, but, it is quicker than most techniques I've seen used.
Also, it's an easy way to make a detailed face to start with. Most curve stuff is usually nurbs. Here's an example I got of patch modeling from http://www.highend3d.com/maya/tutori...nurbs/164.html:D Hope this helps. |
Thats a good one! I'll try it. Thanks!
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No problem.
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nurbs sphere
1 Attachment(s)
its alot easier to start to model a face with a nurbs sphere.birailing those ep curves can get hard.the attatching detaching global stitch and so on.heres a face i did last night in about an hour starting with a nurbs sphere.
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Wow man thats amazing for an hour. How did you make the mouth?
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add isopharms
you have to rotate the sphere sideways put an isoparm near the front and go detach surfaces and delete the inner one.add three more isopharms and use the hulls to pull the front two isopharms out.i can show you if i new how to take a screen shot.if you find out how.i can walk you yhrough it.
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