best way to model mclaren f1 lm?
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hey im modeling my second attempt at a car- a McLaren F1
and im wondering what would be the best way to do a car so curvy im having seriuos problems with nurbse and pollys any suggestions? here it is for all that dont know ps sorry for the huge pic but i dont know how to scale it |
If your struggeling with both nurbs and Pollys I would suggest doing a tutorial that goes over both (theres a BMW Z4 tutorial using nurbs available for free) and a theres lots of poly car modeling tutorials available to find your feet first before going on to tackle such a big project.
For me I would use polys, just thats because I suck at nurbs. |
well nurbs an polys are he only way since wen u use sub d u edit in polys
i would personally use nurbs for this i also would have a look at the bmw z4 tut on 3dtotal first good luck |
ok i looked at the z4 tutorial before and my problem with nurbs is there too picky when i tried this car with nurbs the top of the front ended up stickin out abou 1/2 an inch at the norm top view
but i figured out my problem with pollys and fixed it :beer: thanx ppl:beer: |
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