incidence angle (shader)
hey i m back !!!!!!!!!!!
yes i m back with a new problem with shaders. How can i create a shader or material who depend on camera angle ( an angle incidence) like velvet ? wait for your answer. |
re
use samplerInfo node. You create it by going in to general uitlitys and then drag and drop it on some Ramp shader. When connection editor opens (select other on a small pop up if not) select facing ratio and conect it to V cord of Ramp now your ramp (in Black and white) controls what ever you like Reflection, difusion based on facing to camera. see pic.
hope it helps http://www.vizije.hr/kiki/temp/screen.jpg |
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