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-   -   Best way to go about texturing the Dino.. (https://simplymaya.com/forum/showthread.php?t=5286)

Kurt 19-04-2003 03:23 AM

Best way to go about texturing the Dino..
 
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Mike how would you break her down for the best map.. Never tried to map such a complex model before... Any suggestions would be a help..... You have abit more experience than i at lay out..

The pic is just a planar map, so her legs and arms over lap...

Thanks mate...

mtmckinley 19-04-2003 06:16 AM

You could probably have the entire length of the body from snout to tail as one map, while the arms and legs mapped seperately.

Kühl 24-04-2003 12:30 PM

How can I map these numbers to the model and what are the numbers good for?

kbrown 24-04-2003 01:16 PM

Here's how I approached the mapping of the reindeer in last december's challenge:

http://forum.simplymaya.com/showthre...&threadid=2652

Kühl 24-04-2003 01:53 PM

Ahh... off course... its in dannys script...

But really - are there any purpose of the number ?

mtmckinley 24-04-2003 04:55 PM

just a visual guide to see how the mapping is doing. The goal is to get the number grid as straight as possible.

Kühl 24-04-2003 04:58 PM

Mike - plz take a look at my VIP project... "CPS-made...."

Im just about texturing... and I reaaally need some of your always good inputs....


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