Big File, too many polys
I was working on some modelling for a scene, and I tried to make a big brick building. Instead of texturing and bump maps and all that, I modelled a brick and duplicated it MANY MANY times. So now I have this huge building in with my scene, and I ended up saving it. Now my crappy computer cant even open the file because maya freezes when I try it.
So what Im asking is, could someone with a half decent computer try to open the file and delete the brick building? I dont wanna have to re do the whole thing because of my evil big building :( lol. Heres the file: http://www.mooload.com/new/file.php?...4891958/Zim.mb Thx for any help. |
Hmmm...
My P4 2.8 1GB Ram won't open it either (freezes). Sorry, but can't help. |
1 Attachment(s)
Coldfire I got it and I have deleted the brick fasade you had on the front.
If you will send me a message and let me know where I can email it to you. Here is what it looked like when it opened. |
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