gunfire cool looking 3D gunfire?
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hallo i'd like to know how would you make cool looking gunfire ?
for tanks guns etc.. i usually use sprites but anyway its hard to make a 3D fire out of sprites ;) so i wondered how you would make some fire :p maby with dynamics ? just model it out with a cool shader ? i don't know please advice me :) (this pic for example is one of these sprites which i use...) |
ok ok ...
ok i wouldn`t mind if anyone wrights something (even if it has nothing to do with this thread...) :)
but i'm just interessted in that for my killer mouse so please tell me or better show me an good example or tutorial on that :) |
I'd do a muzzle flash in A/E or combustion. Are you using any of these to put your scenes together? In Maya you can get by with creating a light. Place it by the muzzle. Work on it's attributes. Animate it flashing on & off. Maybee even animate it's movement. You can also create a primative of your choice. Apply a shader. set color, transparency & incandescence. Animate it on & off. It is a flash. Not much time to study what happened. Remember it's all smoke & mirrers! Good Luck Bob
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The sprite concept should still work. Use an animated texture mapped to a plane. Duplicate the plane and rotate it 90 degrees, or use three planes each rotated 60 degress.
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thanks
thanks i will try what to do my best
thanks for those ideas... |
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